This page is under construction
Archives/bf1942/levels/monster_of_leningrad.rfa
bf1942/levels/monster_of_leningrad/standardmesh/nbfz_turret_main.rs
subshader "nbfz_turret_main_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/nbfz_turret_main";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/nbfz_turret_main";
}