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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Alpine_Incursion.rfa
bf1942/levels/Alpine_Incursion/Conquest/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
ObjectTemplate.create ControlPoint cherbavi_ruins
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Cherbavi_Ruins
ObjectTemplate.radius 20
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- tarkic_ruins ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint axisbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Tarkic_Defenders_HQ
ObjectTemplate.radius 15
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 40
ObjectTemplate.disableIfEnemyInsideRadius 1
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- lumberyard ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint tarkic_ruins
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Tarkic_Ruins
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- axisbase ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint lumberyard
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Lumberyard
ObjectTemplate.radius 15
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 7
ObjectTemplate.objectSpawnerId 7
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- alliedbase ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint alliedbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Allied_Home_Base
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 0
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- rail_yard ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint railroad_underpass_ruins
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Railroad_Underpass_Ruins
ObjectTemplate.radius 15
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem EndOfFile
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint rail_yard
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Rail_Yard
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- railroad_underpass_ruins ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
ObjectTemplate.create ControlPoint cherbavi_ruins
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Cherbavi_Ruins
ObjectTemplate.radius 20
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- tarkic_ruins ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint axisbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Tarkic_Defenders_HQ
ObjectTemplate.radius 15
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 40
ObjectTemplate.disableIfEnemyInsideRadius 1
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- lumberyard ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint tarkic_ruins
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Tarkic_Ruins
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- axisbase ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint lumberyard
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Lumberyard
ObjectTemplate.radius 15
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 7
ObjectTemplate.objectSpawnerId 7
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- alliedbase ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint alliedbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Allied_Home_Base
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 0
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- rail_yard ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint railroad_underpass_ruins
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Railroad_Underpass_Ruins
ObjectTemplate.radius 15
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem EndOfFile
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
ObjectTemplate.create ControlPoint rail_yard
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Rail_Yard
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- railroad_underpass_ruins ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1