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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Act_of_Valor.rfa
bf1942/levels/Act_of_Valor/Objects/HandWeapons/AKS-74U/Objects.con
ObjectTemplate.create HandFireArms AKS-74U
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate 556_Projectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 30
ObjectTemplate.numOfMag 5
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4.8
ObjectTemplate.roundOfFire 10
ObjectTemplate.zoomFov 0.75
ObjectTemplate.altFireOnce 1
objectTemplate.aiTemplate AKS-74USMG
objectTemplate.GUIIndex 2
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_SMG_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_SMG_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 46
ObjectTemplate.setAmomBarPosX 4
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 8
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.05/-0.01/0.08
ObjectTemplate.soldierCameraPosition 0.025/0.0/0.06
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 1000
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.28/0.32/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.2/0.2/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 3 0.6 0.1
ObjectTemplate.setDevMod 1 0.75 0.65
ObjectTemplate.setTurnDev 1 0.1 0.1 0.1
ObjectTemplate.setSpeedDev 1.5 0.15 0.15 0.1
ObjectTemplate.setMiscDev 3 2.5 0.1
ObjectTemplate.setMinDev 0.65
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/AKS-74U.ssc
ObjectTemplate.createSkeleton animations/AKS-74U.ske
ObjectTemplate.useSkeletonPartAsMain AKS-74U
ObjectTemplate.addTemplate AKS-74ULod
ObjectTemplate.addTemplate e_Muzz_silenced
rem ObjectTemplate.addTemplate e_MuzzMachineGun
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0.001/0.1/0.4152
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_Shell792mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.08/0.35
ObjectTemplate.setRotation 0/0/0
rem ** Objects
ObjectTemplate.create SimpleObject AKS-74UMagasin
ObjectTemplate.geometry AKS-74UMagasin
ObjectTemplate.create SimpleObject AKS-74UFlerp
ObjectTemplate.geometry AKS-74UFlerp
ObjectTemplate.create SimpleObject AKS-74USimple
ObjectTemplate.geometry Shad_AKS-74U
ObjectTemplate.create AnimatedBundle AKS-74UComplex
ObjectTemplate.geometry AKS-74Ubase
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/AKS-74U.ske
ObjectTemplate.addTemplate AKS-74UMagasin
ObjectTemplate.bindToSkeletonPart magasin
ObjectTemplate.create LodObject AKS-74ULod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate AKS-74UComplex
ObjectTemplate.addTemplate AKS-74USimple
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate 556_Projectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 30
ObjectTemplate.numOfMag 5
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4.8
ObjectTemplate.roundOfFire 10
ObjectTemplate.zoomFov 0.75
ObjectTemplate.altFireOnce 1
objectTemplate.aiTemplate AKS-74USMG
objectTemplate.GUIIndex 2
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_SMG_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_SMG_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 46
ObjectTemplate.setAmomBarPosX 4
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 8
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.05/-0.01/0.08
ObjectTemplate.soldierCameraPosition 0.025/0.0/0.06
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 1000
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.28/0.32/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.2/0.2/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 3 0.6 0.1
ObjectTemplate.setDevMod 1 0.75 0.65
ObjectTemplate.setTurnDev 1 0.1 0.1 0.1
ObjectTemplate.setSpeedDev 1.5 0.15 0.15 0.1
ObjectTemplate.setMiscDev 3 2.5 0.1
ObjectTemplate.setMinDev 0.65
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/AKS-74U.ssc
ObjectTemplate.createSkeleton animations/AKS-74U.ske
ObjectTemplate.useSkeletonPartAsMain AKS-74U
ObjectTemplate.addTemplate AKS-74ULod
ObjectTemplate.addTemplate e_Muzz_silenced
rem ObjectTemplate.addTemplate e_MuzzMachineGun
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0.001/0.1/0.4152
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_Shell792mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.08/0.35
ObjectTemplate.setRotation 0/0/0
rem ** Objects
ObjectTemplate.create SimpleObject AKS-74UMagasin
ObjectTemplate.geometry AKS-74UMagasin
ObjectTemplate.create SimpleObject AKS-74UFlerp
ObjectTemplate.geometry AKS-74UFlerp
ObjectTemplate.create SimpleObject AKS-74USimple
ObjectTemplate.geometry Shad_AKS-74U
ObjectTemplate.create AnimatedBundle AKS-74UComplex
ObjectTemplate.geometry AKS-74Ubase
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/AKS-74U.ske
ObjectTemplate.addTemplate AKS-74UMagasin
ObjectTemplate.bindToSkeletonPart magasin
ObjectTemplate.create LodObject AKS-74ULod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate AKS-74UComplex
ObjectTemplate.addTemplate AKS-74USimple