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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Act_of_Valor.rfa
bf1942/levels/Act_of_Valor/Objects/e_fog/Effects.con
rem *** e_ExFumeFact ***
ObjectTemplate.create EffectBundle e_fog
ObjectTemplate.saveInSeparateFile 1
rem -------------------------------------
ObjectTemplate.addTemplate Em_fog
ObjectTemplate.setPosition -10/-10/-10
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Em_fog
ObjectTemplate.setPosition -6.5/-10/-10
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Em_fog
ObjectTemplate.setPosition -13.5/-10/-10
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.timeToLive CRD_NONE/-1/0/0
rem -------------------------------------
rem *** Em_ExFumeFact ***
ObjectTemplate.create Emitter Em_fog
ObjectTemplate.template Fx_fog
ObjectTemplate.looping 1
ObjectTemplate.startAtCreation 1
ObjectTemplate.lodDistance 150
ObjectTemplate.timeToLive CRD_NONE/3/0/0
ObjectTemplate.intensity CRD_NONE/3/0/0
ObjectTemplate.relativePositionInDof CRD_UNIFORM/0/0.05/1
ObjectTemplate.relativePositionInRight CRD_UNIFORM/5/0.05/1
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/0.5/1/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/0.5/0.2/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/15/0/0
ObjectTemplate.startRotation CRD_UNIFORM/1/0/0
rem *** Fx_ExFumeFact ***
ObjectTemplate.create SpriteParticle Fx_fog
ObjectTemplate.timeToLive CRD_UNIFORM/7/0/0
ObjectTemplate.size CRD_UNIFORM/3/3/0
ObjectTemplate.gravityModifier CRD_UNIFORM/0/0/0
ObjectTemplate.drag CRD_NONE/1/0/0
ObjectTemplate.texture e_fog1
ObjectTemplate.initRotation CRD_UNIFORM/0/0/0
ObjectTemplate.destBlendMode BMInvSourceAlpha
ObjectTemplate.rotationSpeed CRD_NORMAL/0/0/0
ObjectTemplate.colorRGBAOverTime 0/150/150/150/0|30/150/150/150/100|80/150/150/150/100|100/150/150/150/0