This page is under construction
Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Act_of_Valor.rfa
bf1942/levels/Act_of_Valor/StandardMesh/SA342_Fus_m1.rs
subshader "SA342_Fus_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
depthwrite false;
texture "texture/DesertCombat/SA-342/SA342_Main";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
depthwrite false;
texture "texture/DesertCombat/SA-342/SA342_Main";
}