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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/The_Suck.rfa
bf1942/levels/The_Suck/init.con.backup
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\The_Suck\Textures\ENVMAP_G_.rcm
shadow.shadowColor 0.300000

renderer.globalAmbientColor 0.031000/0.031000/0.031000
renderer.ambientColor 0.041000/0.031000/0.031000
renderer.diffuseColor 0.051000/0.051000/0.061000
renderer.specularColor 0.200000/0.200000/0.200000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.148000/0.145000/0.148000
renderer.animatedMeshAmbientColor 0.05
renderer.fogstart -100
renderer.fogend 375

Game.setViewDistance 400
Game.spawnPlayers 1

rem Game.setlightmaps 0


ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 IraqSoldier
game.setKit 1 0 Iraq_Sniper
game.setKit 1 1 Iraq_Assault
game.setKit 1 2 Iraq_AT
game.setKit 1 3 Iraq_HeavyAssault
game.setKit 1 4 Iraq_Support
game.setKit 1 5 Iraq_SpecOps

game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Sniper
game.setKit 2 1 US_Assault
game.setKit 2 2 US_AT
game.setKit 2 3 US_HeavyAssault
game.setKit 2 4 US_Support
game.setKit 2 5 US_SpecOps
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

textureManager.alternativePath bf1942

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 512.000000/143.568344/382.000000
game.setBeforeSpawnCameraPosition 2 512.000000/143.568344/502.000000