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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Tears_of_the_Sun.rfa
bf1942/levels/Tears_of_the_Sun/Objects/FK/Objects.con


rem *** ExploBarrel1 ***
ObjectTemplate.create PlayerControlObject flagkill
rem ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo ExploBarrel1Info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 4.0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.damageFromWater 1
ObjectTemplate.drag 1.5
ObjectTemplate.mass 9999999
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 20
ObjectTemplate.maxhitpoints 20
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 21
ObjectTemplate.hpLostWhileCriticalDamage 7
ObjectTemplate.explosionForceMod 0
ObjectTemplate.GUIIndex 67
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_none.dds"
rem -------------------------------------
rem ObjectTemplate.addArmorEffect 6 e_KubelFire 0/0/5
rem ObjectTemplate.addArmorEffect 0 e_scrapmetal_ExploBarrel 0/0/2
rem ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
rem ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
rem -------------------------------------
ObjectTemplate.addTemplate lodExploBarrel1
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.FadeAtTimeToLiveAfterDeath 0
rem -------------------------------------

objectTemplate.addtemplate FK1
objectTemplate.setPosition 0/2/0

objectTemplate.addTemplate fkspawn

ObjectTemplate.create ObjectSpawner fkspawn
ObjectTemplate.setObjectTemplate 1 flagkillsimple
ObjectTemplate.setObjectTemplate 2 flagkillsimple
ObjectTemplate.holdObject 0
ObjectTemplate.minSpawnDelay 0
ObjectTemplate.maxSpawnDelay 0
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/6/0
ObjectTemplate.team 1
ObjectTemplate.damageWhenLost 10

rem *** lodExploBarrel1 ***
ObjectTemplate.create LodObject lodExploBarrel1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ExploBarrel1Complex
ObjectTemplate.addTemplate ExploBarrel1Simple
ObjectTemplate.addTemplate ExploBarrel1Wreck
rem -------------------------------------
ObjectTemplate.lodSelector ExploBarrel1LodSelector

rem *** ExploBarrel1Complex ***
ObjectTemplate.create Bundle ExploBarrel1Complex
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.addTemplate lodExploBarrel1Cockpit

rem *** lodExploBarrel1Cockpit ***
ObjectTemplate.create LodObject lodExploBarrel1Cockpit
ObjectTemplate.addTemplate ExploBarrel1CockpitExternal
ObjectTemplate.lodSelector ExploBarrel1CockpitSelector

rem *** ExploBarrel1CockpitExternal ***
ObjectTemplate.create SimpleObject ExploBarrel1CockpitExternal
ObjectTemplate.hasDynamicShadow 0
ObjectTemplate.geometry explobarrel1_m1

rem *** ExploBarrel1CockpitSelector ***
LodSelectorTemplate.create DistCompareSelector ExploBarrel1CockpitSelector
LodSelectorTemplate.addLodDistance 1
LodSelectorTemplate.addLodComparison 0.5

rem *** ExploBarrel1Simple ***
ObjectTemplate.create SimpleObject ExploBarrel1Simple
ObjectTemplate.geometry explobarrel1_m1

rem *** HouseWreck ***
ObjectTemplate.create SimpleObject ExploBarrel1Wreck
ObjectTemplate.geometry explobarrel1_m1

rem *** ExploBarrel1LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 ExploBarrel1LodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 135

rem *kill inside ppl*
ObjectTemplate.create SupplyDepot fk1
ObjectTemplate.radius 2
ObjectTemplate.team 0
ObjectTemplate.addVehicleType mortar -1 -1000 0
ObjectTemplate.addVehicleType m1a1 -1 -1000 0
ObjectTemplate.addVehicleType humvee_tow -1 -1000 0
ObjectTemplate.addVehicleType shilka -1 -1000 0
ObjectTemplate.addVehicleType mlrs -1 -1000 0
ObjectTemplate.addVehicleType bm21 -1 -1000 0
ObjectTemplate.addVehicleType m-109 -1 -1000 0
ObjectTemplate.addVehicleType m-1974 -1 -1000 0
ObjectTemplate.addVehicleType ah64 -1 -1000 0
ObjectTemplate.addVehicleType mi24d -1 -1000 0
ObjectTemplate.addVehicleType desertpatrolvehicle -1 -1000 0
ObjectTemplate.addVehicleType brdm2 -1 -1000 0
ObjectTemplate.addVehicleType m163 -1 -1000 0
ObjectTemplate.addVehicleType t72 -1 -1000 0
ObjectTemplate.addVehicleType m2a3 -1 -1000 0
ObjectTemplate.addVehicleType humvee -1 -1000 0
ObjectTemplate.addVehicleType brdm2_spandrel -1 -1000 0
ObjectTemplate.addVehicleType uh-60 -1 -1000 0
ObjectTemplate.addVehicleType bmp2 -1 -1000 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 1
ObjectTemplate.setHealth -1 -1000 0

ObjectTemplate.create SimpleObject flagkillsimple
ObjectTemplate.geometry landslide_m1
ObjectTemplate.setNetworkableInfo RocksNetworkInfo
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.drag 0.08
ObjectTemplate.mass 80000