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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Oasis_Takeover.rfa
bf1942/levels/Oasis_Takeover/ObjectiveMode/ObjectiveSpawners.con
Object.create BunkerObjective1
Object.absolutePosition 307.79/78.59/702.90
Object.rotation 90.00/0.00/0.00
Object.setName Bunker01
Object.setTeam 1

Object.create BunkerObjective2
Object.absolutePosition 329.97/74.39/588.19
Object.rotation 90.00/0.00/0.00
Object.setName Bunker02
Object.setTeam 1

Object.create BunkerObjective3
Object.absolutePosition 569.47/76.55/635.59
Object.rotation 270.00/0.00/0.00
Object.setName Bunker03
Object.setTeam 1

Object.create BunkerObjective4
Object.absolutePosition 701.00/78.60/741.00
Object.rotation 270.00/0.00/0.00
Object.setName Bunker04
Object.setTeam 1

Object.create BunkerObjective5
Object.absolutePosition 581.75/78.62/838.54
Object.rotation 90.00/0.00/0.00
Object.setName Bunker05
Object.setTeam 1



Object.create DestroyObjectiveSpawner01
object.setName DestroyBunker01

Object.create DestroyObjectiveSpawner02
object.setName DestroyBunker02

Object.create DestroyObjectiveSpawner03
object.setName DestroyBunker03

Object.create DestroyObjectiveSpawner04
object.setName DestroyBunker04

Object.create DestroyObjectiveSpawner05
object.setName DestroyBunker05



object.create AlliedANDCompositeObjectiveSpawner
object.setName ALLIED

object.create TimerObjectiveSpawner
object.setName AXIS