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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Oasis_Takeover.rfa
bf1942/levels/Oasis_Takeover/objects/nx_ammostand_m1/objects.con
ObjectTemplate.create Bundle nx_ammostand_m1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry nx_ammostand_m1
ObjectTemplate.aiTemplate nx_ammostand_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
objectTemplate.cullRadiusScale 3.0
rem -------------------------------------
ObjectTemplate.addTemplate nx_ammostand_m1SupplyDepot
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate nx_ammostand_m1VehicleSupplyDepot
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.create SupplyDepot nx_ammostand_m1SupplyDepot
ObjectTemplate.radius 3
ObjectTemplate.team 0
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 1 -1 15 0
ObjectTemplate.addAmmoType 2 -1 1.2 0
ObjectTemplate.addAmmoType 3 -1 1.2 0
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1
ObjectTemplate.loadSoundScript ../../../Common/Sounds/SupplyDepot.ssc

rem *** AmmoboxVehicleSupplyDepot ***
ObjectTemplate.create SupplyDepot nx_ammostand_m1VehicleSupplyDepot
ObjectTemplate.radius 15
ObjectTemplate.team 0
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 0 -1 20 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0
ObjectTemplate.loadSoundScript ../../../Common/Sounds/SupplyDepot.ssc