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Archives/BF1942/levels/BangBangOw_s Custom DC Maps/Oasis_Takeover.rfa
bf1942/levels/Oasis_Takeover/standardmesh/DC_mktbldg3_addon1_m1.rs
subshader "DC_mktbldg3_addon1_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.5 0.5 0.5;
   lightingSpecular false;
   envmap true;
   texture "texture/dc_biz_windows1";
}
subshader "DC_mktbldg3_addon1_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.5 0.5 0.5;
   lightingSpecular false;
   envmap true;
   texture "texture/dc_biz_windows2";
}