This page is under construction
Archives/bf1942/levels/Lobby.rfa
bf1942/levels/Lobby/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\Lobby\Textures\env_Lobby_04.dds
NegativeX = bf1942\levels\Lobby\Textures\env_Lobby_02.dds
PositiveY = bf1942\levels\Lobby\Textures\env_Lobby_05.dds
NegativeY = bf1942\levels\Lobby\Textures\env_Lobby_06.dds
PositiveZ = bf1942\levels\Lobby\Textures\env_Lobby_03.dds
NegativeZ = bf1942\levels\Lobby\Textures\env_Lobby_01.dds