This page is under construction
archives/bf1942/levels/mappack/lost_and_confused.rfa
bf1942/levels/lost_and_confused/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = pirates\levels\lost_and_confused\Textures\env_lost_and_confused_04.dds NegativeX = pirates\levels\lost_and_confused\Textures\env_lost_and_confused_02.dds PositiveY = pirates\levels\lost_and_confused\Textures\env_lost_and_confused_05.dds NegativeY = pirates\levels\lost_and_confused\Textures\env_lost_and_confused_06.dds PositiveZ = pirates\levels\lost_and_confused\Textures\env_lost_and_confused_03.dds NegativeZ = pirates\levels\lost_and_confused\Textures\env_lost_and_confused_01.dds