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Archives/bf1942/levels/The_Road_to_Berlin.rfa
bf1942/levels/The_Road_to_Berlin/Objects/Gate/Objects.con
Rem === Gate WhiteRed Open ===
ObjectTemplate.create bundle Gate_WhiteRed_Open_M1
ObjectTemplate.geometry RedWhiteGate_Base_M1
ObjectTemplate.setHasCollisionPhysics 1
rem --- Gate ---
ObjectTemplate.addTemplate RedWhiteGate_Gate_M1
ObjectTemplate.setPosition 0/0.8/0
ObjectTemplate.setRotation 0/-70/0
ObjectTemplate.setHasCollisionPhysics 1


Rem === Gate WhiteRed Close ===
ObjectTemplate.create bundle Gate_WhiteRed_Close_M1
ObjectTemplate.geometry RedWhiteGate_Base_M1
ObjectTemplate.setHasCollisionPhysics 1
rem --- Gate ---
ObjectTemplate.addTemplate RedWhiteGate_Gate_M1
ObjectTemplate.setPosition 0/0.8/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.setHasCollisionPhysics 1



ObjectTemplate.create SimpleObject RedWhiteGate_Base_M1
ObjectTemplate.geometry RedWhiteGate_Base_M1
ObjectTemplate.setHasCollisionPhysics 1

ObjectTemplate.create SimpleObject RedWhiteGate_Gate_M1
ObjectTemplate.geometry RedWhiteGate_Gate_M1
ObjectTemplate.setHasCollisionPhysics 1