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Archives/bf1942/levels/The_Road_to_Berlin.rfa
bf1942/levels/The_Road_to_Berlin/standardMesh/GateHouse_Base_M1.rs
subshader "GateHouse_Base_M1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/shedconc1_s";
}
subshader "GateHouse_Base_M1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/shedconc2_s";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/shedconc1_s";
}
subshader "GateHouse_Base_M1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/shedconc2_s";
}