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Archives/bf1942/levels/Battle_for_Agedabia.rfa
bf1942/levels/Battle_for_Agedabia/ai/conditions.con
rem ---AI added by Fizzy---

if v_arg1 == host
rem ---------------------------------------------------------


rem *****************************************
rem ********** common Conditions ************
rem *****************************************

rem ******** timer ********

aiStrategy.createConstantCondition timeCond Fuzzy EqualSmaller Friendly StartTime 120
aiStrategy.setConditionStrength AdvisoryNegative
aiStrategy.setIsAbortCondition 1

rem ******** Breakout ********

aiStrategy.createConstantCondition BreakoutCondition Crisp EqualSmaller Friendly ControlPoint 2
aiStrategy.setConditionStrength Required


rem *****************************************
rem ************ Axis Conditions ************
rem *****************************************

rem ******** AxisAttack ********

aiStrategy.createConstantCondition AxisAttackCond Crisp EqualGreater Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

rem ******** AxisPush ********

aiStrategy.createConstantCondition AxisPushCond Crisp EqualGreater Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

rem ******** AxisDefend ********

aiStrategy.createConstantCondition AxisDefendCond Crisp EqualGreater Friendly ControlPoint 5
aiStrategy.setConditionStrength Required



rem *****************************************
rem *********** Allied Conditions ***********
rem *****************************************


rem ******** AlliedAttack ********

aiStrategy.createConstantCondition AlliedAttackCond Crisp EqualGreater Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

rem ******** AlliedPush ********

aiStrategy.createConstantCondition AlliedPushCond Crisp EqualGreater Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

rem ******** AlliedDefend ********

aiStrategy.createConstantCondition AlliedDefendCond Crisp EqualGreater Friendly ControlPoint 5
aiStrategy.setConditionStrength Required


rem -----------------------------------------------------------------
endIf