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Archives/bf1942/levels/Operation_Merkur.rfa
bf1942/levels/Operation_Merkur/Objects/Effects/e_WaterRaftFront/Sounds/e_WaterFront.ssc
newPatch load @ROOT/Sound/@RTD/waterfront1.wav minDistance 1 randomStartPitch 0.5 / 0.0 dopplerOff priority -3 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 2 param 30 param 1 param -1 endEffect load @ROOT/Sound/@RTD/waterfront2.wav minDistance 1 randomStartPitch 0.5 / 0.0 dopplerOff priority -3 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 2 param 30 param 1 param -1 endEffect randomPlay 1