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Archives/bf1942/levels/Operation_Merkur.rfa
bf1942/levels/Operation_Merkur/Objects/Effects/e_WaterRaftFront/Sounds/e_WaterFront.ssc
newPatch
load @ROOT/Sound/@RTD/waterfront1.wav
minDistance 1
randomStartPitch 0.5 / 0.0
dopplerOff
priority -3
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 30
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/waterfront2.wav
minDistance 1
randomStartPitch 0.5 / 0.0
dopplerOff
priority -3
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 30
param 1
param -1
endEffect
randomPlay 1