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Archives/bf1942/levels/Operation_Merkur.rfa
bf1942/levels/Operation_Merkur/Objects/Fire/Objects.con
ObjectTemplate.create Bundle fire
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addTemplate e_camp_fire
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_BonFire
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/1.8/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_BonFire
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/-0.2/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addTemplate e_camp_fire
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_BonFire
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/1.8/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_BonFire
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/-0.2/0
ObjectTemplate.setRotation 0/0/0