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Archives/bf1942/levels/Operation_Merkur.rfa
bf1942/levels/Operation_Merkur/Sounds/Beach.con
rem *** Sandy Beach Waves ***
ObjectTemplate.create AreaObject Beach_1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Beach.ssc
ObjectTemplate.triggerRadius 35
ObjectTemplate.addLinePoint 0.63/16.15
ObjectTemplate.addLinePoint 30.57/-2.34
ObjectTemplate.addLinePoint 5.24/6.04
ObjectTemplate.addLinePoint 1.22/9.52
ObjectTemplate.addLinePoint 9.64/3.00
ObjectTemplate.addLinePoint 3.88/8.11
ObjectTemplate.addLinePoint -2.38/13.02
ObjectTemplate.addLinePoint -14.2/-0.12
ObjectTemplate.addLinePoint -16.76/-12.05
ObjectTemplate.addLinePoint 6.96/-6.59
ObjectTemplate.addLinePoint -1.71/-9.69
ObjectTemplate.addLinePoint -29.16/24.31
ObjectTemplate.addLinePoint 0.00/0.00
rem to crook of tiny peninsular on inland side so far
ObjectTemplate.create AreaObject Beach_2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Beach.ssc
ObjectTemplate.triggerRadius 35
ObjectTemplate.addLinePoint 0.00/0.00
ObjectTemplate.addLinePoint -1.15/20.23
ObjectTemplate.addLinePoint 23.91/0.88
ObjectTemplate.addLinePoint -11.28/8.98
ObjectTemplate.addLinePoint 6.36/24.5
ObjectTemplate.addLinePoint 6.33/0.39
ObjectTemplate.addLinePoint 1.22/10.61
ObjectTemplate.addLinePoint -7.35/-0.83
ObjectTemplate.addLinePoint -6.04/4.38
ObjectTemplate.addLinePoint -4.1/61.95
ObjectTemplate.addLinePoint 2.41/24.24
ObjectTemplate.addLinePoint 56.89/20.16
ObjectTemplate.addLinePoint 0.00/0.00