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Archives/bf1942/levels/Aachen.rfa
bf1942/levels/Aachen/AIpathFinding.con
if v_arg1 == host
rem *** pathfinding debug mode
game.aiPathfindingDebuggingActive 0

rem *** Set number of maps ***
rem ai.setNSearchMaps 2 *** DEPRICATED ***
rem ai.setNSearchTypes 2 *** DEPRICATED ***

rem *** Set number of AStar resources ***
ai.numAStarResources 10

rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/considerAITypes
rem *** searchType name/mapNum/minSearchLevel

rem *** Tank ***
ai.addSearchMap Tank0 0 0 25 3.0 0.3 2.5 0
ai.addSearchType Tank 0 0
ai.setMapSpawnPoints 0 534.55/618.08, 387.49/527.44
ai.setSmoothing 0 15


rem *** Infantry ***
ai.addSearchMap Infantry1 0 1.5 30 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
ai.setMapSpawnPoints 1 865.89/335.97, 388/545
ai.setSmoothing 1 10


rem *** Load maps ***
ai.loadMaps
rem run StaticObjects.con
rem ai.createAllMaps

endif