This page is under construction
Archives/bf1942/levels/Battle_of_the_Philippine_Sea.rfa
bf1942/levels/Battle_of_the_Philippine_Sea/StandardMesh/smig_fieldradio_m1.rs
subshader "smig_fieldradio_m1_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/fieldradio1";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/fieldradio1";
}