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Archives/bf1942/levels/Battle_of_the_Philippine_Sea.rfa
bf1942/levels/Battle_of_the_Philippine_Sea/StandardMesh/smig_fieldradio_m1.rs
subshader "smig_fieldradio_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/fieldradio1";
}