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Archives/bf1942/levels/Omaha_Beach_0351.rfa
bf1942/levels/Omaha_Beach/SinglePlayerAxis.con
Game.setNumberOfTickets 2 100
Game.setNumberOfTickets 1 100
Game.setTicketLostPerMin 2 10
Game.setTicketLostPerMin 1 10
run SinglePlayer/SpawnpointManagerSettings
run SinglePlayer/SoldierSpawnTemplates
run SinglePlayer/SoldierSpawns
run SinglePlayer/ObjectSpawnTemplates
run SinglePlayer/ControlPointTemplates
if v_arg1 == host
run ai
run SinglePlayer/ObjectSpawns
run SinglePlayer/ControlPoints
game.timeToNextWave 1
endIf
Game.setNumberOfTickets 1 100
Game.setTicketLostPerMin 2 10
Game.setTicketLostPerMin 1 10
run SinglePlayer/SpawnpointManagerSettings
run SinglePlayer/SoldierSpawnTemplates
run SinglePlayer/SoldierSpawns
run SinglePlayer/ObjectSpawnTemplates
run SinglePlayer/ControlPointTemplates
if v_arg1 == host
run ai
run SinglePlayer/ObjectSpawns
run SinglePlayer/ControlPoints
game.timeToNextWave 1
endIf