This page is under construction
Archives/bf1942/levels/Fall_Blau.rfa
bf1942/levels/Fall_Blau/SinglePlayer/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (D:\Hry\Battlefield 1942\Mods\bf1942\bf1942\levels\Way_to_Stalingrad/conquest/ControlPointTemplates.con)

NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- Axis_Base ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Axis_Base
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Axis_Base
ObjectTemplate.radius 1
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- Village ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Village
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Village
ObjectTemplate.radius 12
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 15
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 1
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- AA_defence ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint AA_defence
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName AA_defence
ObjectTemplate.radius 12
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 1
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- River ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint River
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName River
ObjectTemplate.radius 12
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 15
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 1
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- City ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint City
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName City
ObjectTemplate.radius 16
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 1
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem -----------------------------------------
rem --- Airport ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Airport
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Airport
ObjectTemplate.radius 25
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 15
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 1
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

rem EndOfFile