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Archives/bf1942/levels/=F_R=Fight.rfa
bf1942/levels/=F_R=Fight/objects/JetPack/Objects.con
ObjectTemplate.create Kit Special_JetPack
ObjectTemplate.setType JetPack
ObjectTemplate.setKitTeam 1
ObjectTemplate.geometry Kit_Axis_JetPack
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
rem ObjectTemplate.addTemplate German_Helmet
rem ObjectTemplate.addTemplate German_hippack
rem ObjectTemplate.addTemplate FlameBacpac

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_engineer_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_engineer_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_walter.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_Flamethrower.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_grenadeallies.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_medpack.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_repairpack.tga"

ObjectTemplate.setKitIcon 0 "kits/Icon_engineer_allies_selected.tga"
ObjectTemplate.setKitName 0 "RESPAWN_ENGINEER"
ObjectTemplate.setKitActiveName 0 "RESPAWN_ACTIVE_ENGINEER"

rem *** The order is important, first the best weapons!
ObjectTemplate.addTemplate Flamethrower
ObjectTemplate.addTemplate WalterP38
ObjectTemplate.addTemplate KnifeAxis

ObjectTemplate.addTemplate RepairPack
ObjectTemplate.addTemplate MedPack
ObjectTemplate.addTemplate GrenadeAllies
rem ObjectTemplate.addTemplate RocketPack

ObjectTemplate.aiTemplate Assault