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Archives/bf1942/levels/=F_R=dangerous_canyon.rfa
bf1942/levels/=F_R=dangerous_canyon/Objects/teleportation2/Objects.con
rem *** teleportation2 ***
ObjectTemplate.create playercontrolobject teleportation2
ObjectTemplate.setNetworkableInfo teleportationnetBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 400
ObjectTemplate.maxhitpoints 400
ObjectTemplate.material 500
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.setSoldierExitLocation -2/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 67
ObjectTemplate.setVehicleIcon "Vehicle/icon_teleportation.dds"
ObjectTemplate.setVehicleIconPos 23/109
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDefGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.tga"
ObjectTemplate.setToolTipType TTDefGun
ObjectTemplate.artPos 1
beginrem
ObjectTemplate.DirBarXScale 90
ObjectTemplate.DirBarYScaleAbove 30
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -60
endrem
ObjectTemplate.addTemplate lodteleportation2
rem *** lodteleportation ***
ObjectTemplate.create lodobject lodteleportation2
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.lodselector lodteleportation2_selector
ObjectTemplate.addTemplate teleportation2_complex
rem *** teleportation_complex ***
ObjectTemplate.create bundle teleportation2_complex
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.addTemplate teleportation2_entry
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate teleportation2_seat
ObjectTemplate.setPosition 0/-0.15/0.4
ObjectTemplate.addTemplate teleportation2_camera
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate teleportation2_position2
ObjectTemplate.setPosition 0/1489.221/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate teleportation2_piece
ObjectTemplate.setPosition 0/1489.221/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate teleportation2_piece
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate decompte_vie
ObjectTemplate.setPosition 0/-0.15/0.4
rem *** teleportation_entry ***
ObjectTemplate.create entrypoint teleportation2_entry
ObjectTemplate.radius 10
rem *** teleportation_seat ***
ObjectTemplate.create seatobject teleportation2_seat
rem ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
rem ObjectTemplate.seatFlags c_SeatIsOutside
rem *** teleportation_camera ***
ObjectTemplate.create camera teleportation2_camera
ObjectTemplate.setMinRotation -70/-40/0
ObjectTemplate.setMaxRotation 70/5/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/-5000/0
ObjectTemplate.setInputToYaw 4
ObjectTemplate.setInputToPitch 5
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0/-0.4/4.45
rem *** teleportation_position2 ***
ObjectTemplate.create playercontrolobject teleportation2_position2
ObjectTemplate.setNetworkableInfo teleportationnetBodyInfo
ObjectTemplate.aiTemplate teleportationPassenger
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/icon_teleportation.dds"
ObjectTemplate.setVehicleIconPos 75/75
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.hasRestrictedExit 0
ObjectTemplate.addTemplate teleportation2_camera
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate teleportation2_seat
ObjectTemplate.setPosition 0/-0.15/0.4
ObjectTemplate.addTemplate decompte_vie
ObjectTemplate.setPosition 0/-0.15/0.4
rem *** teleportation_piece ***
ObjectTemplate.create simpleobject teleportation2_piece
ObjectTemplate.geometry teleportation_piece_geo
ObjectTemplate.hasCollisionPhysics 1
rem *** lodteleportation_selector ***
LodSelectorTemplate.create distcompareselector2 lodteleportation2_selector
rem (decompte de vie)
ObjectTemplate.create SupplyDepot decompte_vie
ObjectTemplate.radius 0.01
ObjectTemplate.team 0
ObjectTemplate.setHealth -1 -2.5 0
ObjectTemplate.workOnSoldiers 1
rem (fin decompte de vie)
ObjectTemplate.create playercontrolobject teleportation2
ObjectTemplate.setNetworkableInfo teleportationnetBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 400
ObjectTemplate.maxhitpoints 400
ObjectTemplate.material 500
ObjectTemplate.criticalDamage 50
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.setSoldierExitLocation -2/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 67
ObjectTemplate.setVehicleIcon "Vehicle/icon_teleportation.dds"
ObjectTemplate.setVehicleIconPos 23/109
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDefGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.tga"
ObjectTemplate.setToolTipType TTDefGun
ObjectTemplate.artPos 1
beginrem
ObjectTemplate.DirBarXScale 90
ObjectTemplate.DirBarYScaleAbove 30
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -60
endrem
ObjectTemplate.addTemplate lodteleportation2
rem *** lodteleportation ***
ObjectTemplate.create lodobject lodteleportation2
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.lodselector lodteleportation2_selector
ObjectTemplate.addTemplate teleportation2_complex
rem *** teleportation_complex ***
ObjectTemplate.create bundle teleportation2_complex
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.addTemplate teleportation2_entry
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate teleportation2_seat
ObjectTemplate.setPosition 0/-0.15/0.4
ObjectTemplate.addTemplate teleportation2_camera
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate teleportation2_position2
ObjectTemplate.setPosition 0/1489.221/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate teleportation2_piece
ObjectTemplate.setPosition 0/1489.221/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate teleportation2_piece
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate decompte_vie
ObjectTemplate.setPosition 0/-0.15/0.4
rem *** teleportation_entry ***
ObjectTemplate.create entrypoint teleportation2_entry
ObjectTemplate.radius 10
rem *** teleportation_seat ***
ObjectTemplate.create seatobject teleportation2_seat
rem ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
rem ObjectTemplate.seatFlags c_SeatIsOutside
rem *** teleportation_camera ***
ObjectTemplate.create camera teleportation2_camera
ObjectTemplate.setMinRotation -70/-40/0
ObjectTemplate.setMaxRotation 70/5/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/-5000/0
ObjectTemplate.setInputToYaw 4
ObjectTemplate.setInputToPitch 5
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0/-0.4/4.45
rem *** teleportation_position2 ***
ObjectTemplate.create playercontrolobject teleportation2_position2
ObjectTemplate.setNetworkableInfo teleportationnetBodyInfo
ObjectTemplate.aiTemplate teleportationPassenger
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/icon_teleportation.dds"
ObjectTemplate.setVehicleIconPos 75/75
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.hasRestrictedExit 0
ObjectTemplate.addTemplate teleportation2_camera
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate teleportation2_seat
ObjectTemplate.setPosition 0/-0.15/0.4
ObjectTemplate.addTemplate decompte_vie
ObjectTemplate.setPosition 0/-0.15/0.4
rem *** teleportation_piece ***
ObjectTemplate.create simpleobject teleportation2_piece
ObjectTemplate.geometry teleportation_piece_geo
ObjectTemplate.hasCollisionPhysics 1
rem *** lodteleportation_selector ***
LodSelectorTemplate.create distcompareselector2 lodteleportation2_selector
rem (decompte de vie)
ObjectTemplate.create SupplyDepot decompte_vie
ObjectTemplate.radius 0.01
ObjectTemplate.team 0
ObjectTemplate.setHealth -1 -2.5 0
ObjectTemplate.workOnSoldiers 1
rem (fin decompte de vie)