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Archives/bf1942/levels/=F_R=dangerous_canyon.rfa
bf1942/levels/=F_R=dangerous_canyon/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = bf1942\levels\=F_R=dangerous_canyon\Textures\env_=F_R=Rallye_04.dds NegativeX = bf1942\levels\=F_R=dangerous_canyon\Textures\env_=F_R=Rallye_02.dds PositiveY = bf1942\levels\=F_R=dangerous_canyon\Textures\env_=F_R=Rallye_05.dds NegativeY = bf1942\levels\=F_R=dangerous_canyon\Textures\env_=F_R=Rallye_06.dds PositiveZ = bf1942\levels\=F_R=dangerous_canyon\Textures\env_=F_R=Rallye_03.dds NegativeZ = bf1942\levels\=F_R=dangerous_canyon\Textures\env_=F_R=Rallye_01.dds