This page is under construction
Archives/bf1942/levels/=F_R=Rallye.rfa
bf1942/levels/=F_R=Rallye/StandardMesh/Milifence_bend1fence_m1.rs
subshader "Milifence_bend1fence_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   transparent true;
   twosided true;
depthWrite false;
   alphaTestRef 0.7;
   texture "texture/Fenceholes_s";
}
subshader "Milifence_bend1fence_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   transparent true;
   twosided true;
   depthWrite false;
   alphaTestRef 0.7;
   texture "texture/BARBWR_S";
}