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Archives/bf1942/levels/Operation_Harvest.rfa
bf1942/levels/Operation_Harvest/Init.con
rem
rem *** Operation Harvest ***
rem *** Converted from BF2 by Apache Thunder. ***
rem
game.setLoadMusicFilename "music/load_US_music"
ShaderManager.setTextureParam envmap Texture/Levels/Harvest/DefaultEnvMap.rcm
textureManager.alternativePath Texture/Levels/Harvest
textureManager.addAlternativePath Texture/Woodland
textureManager.addAlternativePath Texture/MEC
run InitLogic
run AmbientObjects
run CompiledRoads
run Init/Water
run Init/SkyAndSun
run Init/Weather
game.setTeamSkin 1 MECSoldier
game.setTeamSkin 2 USSoldier
game.setKit 1 0 MEC_Assault
game.setKit 1 1 MEC_Support
game.setKit 1 2 MEC_AT
game.setKit 1 3 MEC_Medic
game.setKit 1 4 MEC_Engineer
game.setKit 1 5 MEC_Sniper
game.setKit 1 6 MEC_SpecOps
game.setKit 2 0 US_Assault
game.setKit 2 1 US_Support
game.setKit 2 2 US_AT
game.setKit 2 3 US_Medic
game.setKit 2 4 US_Engineer
game.setKit 2 5 US_Sniper
game.setKit 2 6 US_SpecOps
rem *** Operation Harvest ***
rem *** Converted from BF2 by Apache Thunder. ***
rem
game.setLoadMusicFilename "music/load_US_music"
ShaderManager.setTextureParam envmap Texture/Levels/Harvest/DefaultEnvMap.rcm
textureManager.alternativePath Texture/Levels/Harvest
textureManager.addAlternativePath Texture/Woodland
textureManager.addAlternativePath Texture/MEC
run InitLogic
run AmbientObjects
run CompiledRoads
run Init/Water
run Init/SkyAndSun
run Init/Weather
game.setTeamSkin 1 MECSoldier
game.setTeamSkin 2 USSoldier
game.setKit 1 0 MEC_Assault
game.setKit 1 1 MEC_Support
game.setKit 1 2 MEC_AT
game.setKit 1 3 MEC_Medic
game.setKit 1 4 MEC_Engineer
game.setKit 1 5 MEC_Sniper
game.setKit 1 6 MEC_SpecOps
game.setKit 2 0 US_Assault
game.setKit 2 1 US_Support
game.setKit 2 2 US_AT
game.setKit 2 3 US_Medic
game.setKit 2 4 US_Engineer
game.setKit 2 5 US_Sniper
game.setKit 2 6 US_SpecOps