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Archives/BF1942/levels/Three_Bridges.rfa
bf1942/levels/Three_Bridges/AI/StrategicAreas.con
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea

rem * add vehicles to the groups *

aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 land
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 sea
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land

rem *** Create categories ***
aiStrategicArea.createNewCategory
aiStrategicArea.create alliedbase 506/936 526/956 60
aiStrategicArea.create axisbase 470/54 490/74 60
aiStrategicArea.create south_west_village 222/419 242/439 60
aiStrategicArea.create north_west_village 237/601 257/621 60
aiStrategicArea.create north_east_village 596/601 616/621 60
aiStrategicArea.create south_east_village 595/409 615/429 60

aiStrategicArea.setActive alliedbase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour south_west_village
AIStrategicArea.addNeighbour north_west_village
AIStrategicArea.addNeighbour north_east_village
AIStrategicArea.addNeighbour south_east_village
AIStrategicArea.addNeighbour axisbase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.setOrderPosition Infantry 516/79
AIStrategicArea.setOrderPosition Tank 516/79
AIStrategicArea.setOrderPosition Car 516/79
aiStrategicArea.setSide 2
rem aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 150.0


aiStrategicArea.setActive axisbase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour south_west_village
AIStrategicArea.addNeighbour north_west_village
AIStrategicArea.addNeighbour north_east_village
AIStrategicArea.addNeighbour south_east_village
AIStrategicArea.addNeighbour alliedbase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.setOrderPosition Infantry 480/77
AIStrategicArea.setOrderPosition Tank 480/77
AIStrategicArea.setOrderPosition Car 480/77
aiStrategicArea.setSide 1
rem aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 150.0

aiStrategicArea.setActive south_west_village
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour north_west_village
AIStrategicArea.addNeighbour north_east_village
AIStrategicArea.addNeighbour south_east_village
AIStrategicArea.addNeighbour axisbase
AIStrategicArea.addNeighbour alliedbase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.setOrderPosition Infantry 232/74
AIStrategicArea.setOrderPosition Tank 232/74
AIStrategicArea.setOrderPosition Car 232/74
aiStrategicArea.setSide 0
rem aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 150.0

aiStrategicArea.setActive north_west_village
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour south_west_village
AIStrategicArea.addNeighbour north_east_village
AIStrategicArea.addNeighbour south_east_village
AIStrategicArea.addNeighbour axisbase
AIStrategicArea.addNeighbour alliedbase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.setOrderPosition Infantry 247/74
AIStrategicArea.setOrderPosition Tank 247/74
AIStrategicArea.setOrderPosition Car 247/74
aiStrategicArea.setSide 0
rem aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 150.0

aiStrategicArea.setActive north_east_village
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour south_west_village
AIStrategicArea.addNeighbour north_west_village
AIStrategicArea.addNeighbour south_east_village
AIStrategicArea.addNeighbour axisbase
AIStrategicArea.addNeighbour alliedbase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.setOrderPosition Infantry 606/77
AIStrategicArea.setOrderPosition Tank 606/77
AIStrategicArea.setOrderPosition Car 606/77
aiStrategicArea.setSide 0
rem aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 150.0

aiStrategicArea.setActive south_east_village
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour south_west_village
AIStrategicArea.addNeighbour north_west_village
AIStrategicArea.addNeighbour north_east_village
AIStrategicArea.addNeighbour axisbase
AIStrategicArea.addNeighbour alliedbase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.setOrderPosition Infantry 605/78
AIStrategicArea.setOrderPosition Tank 605/78
AIStrategicArea.setOrderPosition Car 605/78
aiStrategicArea.setSide 0
rem aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 150.0