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Archives/bf1942/levels/Midnight_Sun.rfa
bf1942/levels/Midnight_Sun/Init/Terrain_TDM.con
rem
rem **** Initialize Terrain *****
rem
GeometryTemplate.create patchTerrain patchGeometry_TDM
GeometryTemplate.file bf1942\levels\Midnight_Sun\Heightmap
GeometryTemplate.materialMap bf1942\levels\Midnight_Sun\Materialmap_TDM
GeometryTemplate.materialSize 2048
GeometryTemplate.targetTriCount 8192
GeometryTemplate.worldSize 4096
GeometryTemplate.yScale 1.5625
GeometryTemplate.texBaseName bf1942\levels\Midnight_Sun\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\Midnight_Sun\Textures\Detail
GeometryTemplate.waterLevel 77
GeometryTemplate.waveHeight 0
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.waveScale 0.01
GeometryTemplate.lodDistance 2048
ObjectTemplate.create SimpleObject terrainObject_TDM
ObjectTemplate.geometry patchGeometry_TDM
ObjectTemplate.createNotInGrid 1
Object.create terrainObject_TDM
Object.setName track
rem **** Initialize Terrain *****
rem
GeometryTemplate.create patchTerrain patchGeometry_TDM
GeometryTemplate.file bf1942\levels\Midnight_Sun\Heightmap
GeometryTemplate.materialMap bf1942\levels\Midnight_Sun\Materialmap_TDM
GeometryTemplate.materialSize 2048
GeometryTemplate.targetTriCount 8192
GeometryTemplate.worldSize 4096
GeometryTemplate.yScale 1.5625
GeometryTemplate.texBaseName bf1942\levels\Midnight_Sun\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\Midnight_Sun\Textures\Detail
GeometryTemplate.waterLevel 77
GeometryTemplate.waveHeight 0
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.waveScale 0.01
GeometryTemplate.lodDistance 2048
ObjectTemplate.create SimpleObject terrainObject_TDM
ObjectTemplate.geometry patchGeometry_TDM
ObjectTemplate.createNotInGrid 1
Object.create terrainObject_TDM
Object.setName track