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Archives/bf1942/levels/Operation_Road_Rage.rfa
bf1942/levels/Operation_Road_Rage/TDM/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways


ObjectTemplate.create ControlPoint CP_16p_RR_JunctionPark
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "Junction Park"
ObjectTemplate.team 0
ObjectTemplate.radius 15
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
rem ------------------------------------------
ObjectTemplate.geometry flagpole_m1
rem ------------------------------------------
ObjectTemplate.addTemplate AnimatedBF2Flag
ObjectTemplate.setPosition 0/5.96/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_mec_m1
ObjectTemplate.setTeamGeometry 2 flag_usBF2_m1

ObjectTemplate.create ControlPoint CP_16p_RR_HillCrest
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "Hill Crest"
ObjectTemplate.team 0
ObjectTemplate.radius 15
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
rem ------------------------------------------
ObjectTemplate.geometry flagpole_m1
rem ------------------------------------------
ObjectTemplate.addTemplate AnimatedBF2Flag
ObjectTemplate.setPosition 0/5.96/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_mec_m1
ObjectTemplate.setTeamGeometry 2 flag_usBF2_m1

ObjectTemplate.create ControlPoint CP_16p_RR_OceanFront
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setControlPointName "Ocean Front"
ObjectTemplate.radius 15
ObjectTemplate.team 2
ObjectTemplate.areaValue 0
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.hasCollisionPhysics 1
rem ------------------------------------------
ObjectTemplate.geometry flagpole_m1
rem ------------------------------------------
ObjectTemplate.addTemplate AnimatedBF2Flag
ObjectTemplate.setPosition 0/5.96/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_mec_m1
ObjectTemplate.setTeamGeometry 2 flag_usBF2_m1

rem *** Offset ControlPoint (radiusOffset Command not a valid BF1942 command. Must use alternate method) ***
ObjectTemplate.create ControlPoint CP_16p_RR_Overpass
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.setControlPointName "Overpass"
ObjectTemplate.team 0
ObjectTemplate.radius 22
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
rem ------------------------------------------
ObjectTemplate.addTemplate AnimatedBF2Flag
ObjectTemplate.setPosition 0/-4.04/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_mec_m1
ObjectTemplate.setTeamGeometry 2 flag_usBF2_m1

ObjectTemplate.create ControlPoint CP_16p_RR_Mall
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setControlPointName "Shopping Mall"
ObjectTemplate.radius 0
ObjectTemplate.areaValue 0
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.hasCollisionPhysics 1
rem ------------------------------------------
ObjectTemplate.geometry flagpole_m1
rem ------------------------------------------
ObjectTemplate.addTemplate AnimatedBF2Flag
ObjectTemplate.setPosition 0/5.96/0
ObjectTemplate.setTeamGeometry 0 flag_neutral_m1
ObjectTemplate.setTeamGeometry 1 flag_mec_m1
ObjectTemplate.setTeamGeometry 2 flag_usBF2_m1