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Archives/bf1942/levels/Dalian_Plant.rfa
bf1942/levels/Dalian_Plant/Ai/Conditions.con
if v_arg1 == host

rem * Assault *
aiStrategy.createConstantCondition trueCond Crisp Equal Friendly UnitConstant 1
aiStrategy.setConditionStrength Required

rem * beachDefencePrereq *
aiStrategy.createConstantCondition min5CPCond Crisp EqualGreater Friendly ControlPoint 6
aiStrategy.setConditionStrength Required

rem * repulsePrereq *
aiStrategy.createConstantCondition minTwoEnemyCPCond Crisp EqualGreater Enemy ControlPoint 3
aiStrategy.setConditionStrength Required

endIf