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Archives/bf1942/levels/GC_Judicator_Push.rfa
bf1942/levels/GC_Judicator_Push/objects/droid_kill/Objects.con
ObjectTemplate.create Bundle droid_kill
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Ammobox_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
objectTemplate.cullRadiusScale 3.0
rem -------------------------------------
ObjectTemplate.addTemplate Droid_death
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.create SupplyDepot Droid_death
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.addVehicleType mouse_droid -1 -100 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0
rem ObjectTemplate.setHealth -1 -100 0
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Ammobox_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
objectTemplate.cullRadiusScale 3.0
rem -------------------------------------
ObjectTemplate.addTemplate Droid_death
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.create SupplyDepot Droid_death
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.addVehicleType mouse_droid -1 -100 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0
rem ObjectTemplate.setHealth -1 -100 0