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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ControlPointTemplates

run Ctf/ObjectSpawnTemplates
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
run Ctf/ControlPoints
object.create JPBase
Object.absolutePosition 983.91/85.81/1762.90
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 1008.40/86.59/308.03
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 983.91/85.81/1762.90
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 1008.40/86.59/308.03
Object.rotation 0/0/0
endIf