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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/AmmoBox_m1.rs
subshader "NewAmmoBox_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/desertcombat/ammobox/NewammoBox";
}
subshader "NewAmmoBox_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/desertcombat/ammobox/NewammoBox3";
}
subshader "NewAmmoBox_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/desertcombat/ammobox/NewammoBox2";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/desertcombat/ammobox/NewammoBox";
}
subshader "NewAmmoBox_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/desertcombat/ammobox/NewammoBox3";
}
subshader "NewAmmoBox_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "texture/desertcombat/ammobox/NewammoBox2";
}