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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/BF2/Vehicles/Tunguska/Tunguska_Hull_L1.rs
subshader "Tunguska_Hull_L1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material3" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material4" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material5" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material6" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PoE/Vehicles/Tunguska/Tunguska_Tracks";
}
subshader "Tunguska_Hull_L1_Material7" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PoE/Vehicles/Tunguska/Tunguska_Wheels";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material3" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material4" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material5" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/BF2/Vehicles/Tunguska/aav_tunguska_c";
}
subshader "Tunguska_Hull_L1_Material6" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PoE/Vehicles/Tunguska/Tunguska_Tracks";
}
subshader "Tunguska_Hull_L1_Material7" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/PoE/Vehicles/Tunguska/Tunguska_Wheels";
}