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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/DC_Extended/DCX_GREENSmokeGrenade/DCX_GREENSmokeGrenade.rs
subshader "SmokeGrenade_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588 0.588 0.588;
   lightingSpecular false;
   texture "texture/DC_Extended/DCX_GREENSmokeGrenade/DCX_GREENsmokegrenade";
}