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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/DC_Extended/Mi28/mi28_Hydrapodl.rs
subshader "mi28_Hydrapodl_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
twosided true;
texture "texture/mi28/mi28stuff";
}
subshader "mi28_Hydrapodl_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.7 0.7 0.7;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 70.7;
twosided true;
texture "texture/mi28/mi28stuff";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
twosided true;
texture "texture/mi28/mi28stuff";
}
subshader "mi28_Hydrapodl_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.7 0.7 0.7;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 70.7;
twosided true;
texture "texture/mi28/mi28stuff";
}