This page is under construction
Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/Ka50/Ka50_wreck01.rs
subshader "Tigre_hap_wreck01_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/ka50/tigre_hap_wreck";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/ka50/tigre_hap_wreck";
}