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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/PoE/Vehicles/Tunguska/Tung_W_Object2_m1.rs
subshader "Tung_W_Object2_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/PoE/Vehicles/Tunguska/Tunguska_hull_wreck";
}