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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/PoE/Vehicles/Tunguska/Tunguska_Lights_m1.rs
subshader "m2" "StandardMesh/Default"
{
lighting false;
lightingSpecular true;
materialDiffuse 0.59 0.59 0.59;
materialSpecular 0.90 0.90 0.90;
materialSpecularPower 50.0;
transparent true;
depthwrite false;
twosided true;
texture "texture/tunguska_lights";
}
{
lighting false;
lightingSpecular true;
materialDiffuse 0.59 0.59 0.59;
materialSpecular 0.90 0.90 0.90;
materialSpecularPower 50.0;
transparent true;
depthwrite false;
twosided true;
texture "texture/tunguska_lights";
}