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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/Tunguska_Sight.rs
subshader "Mtl #5" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
transparent true;
depthwrite true;
texture "texture/vehicle/Huds/blur_cockpit";
}
subshader "Tunguska_Hull_L1_Material0" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
materialSpecular 0.9 0.9 0.9;
materialSpecularPower 50.0;
transparent true;
depthwrite true;
texture "texture/tunguska_Sight";
}
{
lighting false;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
transparent true;
depthwrite true;
texture "texture/vehicle/Huds/blur_cockpit";
}
subshader "Tunguska_Hull_L1_Material0" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
materialSpecular 0.9 0.9 0.9;
materialSpecularPower 50.0;
transparent true;
depthwrite true;
texture "texture/tunguska_Sight";
}