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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/Ve_Cobra_Tail_M2.rs
subshader "Ve_Cobra_Tail_M2_Material15" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular .4 .4 .4;
materialSpecularPower 15;
texture "texture/Ve_Cobra";
}
subshader "Ve_Cobra_Tail_M2_Material16" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular .4 .4 .4;
materialSpecularPower 15;
transparent true;
twosided true;
sortedBlend true;
depthwrite false;
texture "texture/Ve_Cobra_RotorBk";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular .4 .4 .4;
materialSpecularPower 15;
texture "texture/Ve_Cobra";
}
subshader "Ve_Cobra_Tail_M2_Material16" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular .4 .4 .4;
materialSpecularPower 15;
transparent true;
twosided true;
sortedBlend true;
depthwrite false;
texture "texture/Ve_Cobra_RotorBk";
}