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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/Ve_Cobra_WreckSma_M1.rs
subshader "Ve_Cobra_WreckSma_M1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/Ve_Cobra_Wreck";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1;
texture "texture/Ve_Cobra_Wreck";
}