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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/vehicle/T72/1p_Vehicle_Crosshairs_m1.rs
subshader "AC-130_Sight_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   transparent true;
   twosided true;
   depthwrite true;
   texture "Texture/vehicle/Huds/blur_cockpit";
}

subshader "AC-130_Sight_Material1" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   transparent true;
   depthwrite false;
   texture "texture/vehicle/Huds/Type98crosshair";
}