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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/vehicle/T72/1p_Vehicle_Crosshairs_m1.rs
subshader "AC-130_Sight_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
transparent true;
twosided true;
depthwrite true;
texture "Texture/vehicle/Huds/blur_cockpit";
}
subshader "AC-130_Sight_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
transparent true;
depthwrite false;
texture "texture/vehicle/Huds/Type98crosshair";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
transparent true;
twosided true;
depthwrite true;
texture "Texture/vehicle/Huds/blur_cockpit";
}
subshader "AC-130_Sight_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
transparent true;
depthwrite false;
texture "texture/vehicle/Huds/Type98crosshair";
}