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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/StandardMesh/vehicle/T72/Projectile_Tank_m1.rs
subshader "Projectile_Tank_m1_Material0" "StandardMesh/Default"
{
   twosided true;
   texture "texture/shell_o";
}