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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/FH_Bunker_8/geometries.con
GeometryTemplate.create StandardMesh FH_Bunker_8_m1
GeometryTemplate.file FH_Bunker_8_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 15
GeometryTemplate.setLodDistance 2 35
GeometryTemplate.setLodDistance 3 60
GeometryTemplate.setLodDistance 4 100
GeometryTemplate.setLodDistance 5 300
rem **********************************************************************
rem Geometery coded for postioning and shadow work please do not remove
rem **********************************************************************
GeometryTemplate.create StandardMesh fh_bunker_light_m1
GeometryTemplate.file fh_bunker_light_m1
GeometryTemplate.alphaTestValue 0.08
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 2
GeometryTemplate.setLodDistance 2 10
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.setLodDistance 4 300
GeometryTemplate.file FH_Bunker_8_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 15
GeometryTemplate.setLodDistance 2 35
GeometryTemplate.setLodDistance 3 60
GeometryTemplate.setLodDistance 4 100
GeometryTemplate.setLodDistance 5 300
rem **********************************************************************
rem Geometery coded for postioning and shadow work please do not remove
rem **********************************************************************
GeometryTemplate.create StandardMesh fh_bunker_light_m1
GeometryTemplate.file fh_bunker_light_m1
GeometryTemplate.alphaTestValue 0.08
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 2
GeometryTemplate.setLodDistance 2 10
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.setLodDistance 4 300