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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/FH_Bunker_9/objects.con
ObjectTemplate.create Bundle FH_Bunker_9
ObjectTemplate.geometry FH_Bunker_9_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.aiTemplate FH_Bunker_9
rem -------------------------------------
ObjectTemplate.addTemplate lodFH_Bunker_9
rem -------------------------------------
rem *** lodFH_Bunker_9 ***
ObjectTemplate.create LodObject lodFH_Bunker_9
rem -------------------------------------
ObjectTemplate.addTemplate FH_Bunker_9High
ObjectTemplate.addTemplate FH_Bunker_9Low
rem -------------------------------------
ObjectTemplate.lodSelector FH_Bunker_9Selector
rem *** FH_Bunker_9High ***
ObjectTemplate.create Bundle FH_Bunker_9High
rem ----------------------------------------
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 5.75/3.4/1.68
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition -6.6/3.4/2.55
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 3.88/7.8/-3.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 0.8/7.8/1.35
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 0/11.55/3
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 3.8/11.55/-4.33
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition -3.95/11.55/-4.35
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ammobox
ObjectTemplate.setPosition 5.0/9.1/1
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate mediclocker
ObjectTemplate.setPosition -5.0/9.1/1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate armory_Vss
ObjectTemplate.setPosition 4.8/9.1/-3.0
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------------
rem *** FH_Bunker_9Low ***
ObjectTemplate.create Bundle FH_Bunker_9Low
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.geometry
rem *** FH_Bunker_9Selector ***
LodSelectorTemplate.create DistanceSelector FH_Bunker_9Selector
LodSelectorTemplate.addLodDistance 100
rem **********************************************************************
rem Geometery coded for postioning and shadow work please do not remove
rem **********************************************************************
ObjectTemplate.create SimpleObject fh_bunker_light_m1
ObjectTemplate.geometry fh_bunker_light_m1
ObjectTemplate.setHasCollisionPhysics
ObjectTemplate.geometry FH_Bunker_9_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.aiTemplate FH_Bunker_9
rem -------------------------------------
ObjectTemplate.addTemplate lodFH_Bunker_9
rem -------------------------------------
rem *** lodFH_Bunker_9 ***
ObjectTemplate.create LodObject lodFH_Bunker_9
rem -------------------------------------
ObjectTemplate.addTemplate FH_Bunker_9High
ObjectTemplate.addTemplate FH_Bunker_9Low
rem -------------------------------------
ObjectTemplate.lodSelector FH_Bunker_9Selector
rem *** FH_Bunker_9High ***
ObjectTemplate.create Bundle FH_Bunker_9High
rem ----------------------------------------
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 5.75/3.4/1.68
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition -6.6/3.4/2.55
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 3.88/7.8/-3.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 0.8/7.8/1.35
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 0/11.55/3
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition 3.8/11.55/-4.33
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate fh_bunker_light_m1
ObjectTemplate.setPosition -3.95/11.55/-4.35
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ammobox
ObjectTemplate.setPosition 5.0/9.1/1
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate mediclocker
ObjectTemplate.setPosition -5.0/9.1/1
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate armory_Vss
ObjectTemplate.setPosition 4.8/9.1/-3.0
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------------
rem *** FH_Bunker_9Low ***
ObjectTemplate.create Bundle FH_Bunker_9Low
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.geometry
rem *** FH_Bunker_9Selector ***
LodSelectorTemplate.create DistanceSelector FH_Bunker_9Selector
LodSelectorTemplate.addLodDistance 100
rem **********************************************************************
rem Geometery coded for postioning and shadow work please do not remove
rem **********************************************************************
ObjectTemplate.create SimpleObject fh_bunker_light_m1
ObjectTemplate.geometry fh_bunker_light_m1
ObjectTemplate.setHasCollisionPhysics