This page is under construction
Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/Stationary_Weapons/Stationary_Stinger/Weapons.con
rem ******************************************
rem - BF242
rem - Stinger_Unlimited
rem ******************************************

ObjectTemplate.create FireArms Stinger_Unlimited
ObjectTemplate.setNetworkableInfo Vehicle_Stinger_Info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Stinger_Body
ObjectTemplate.aiTemplate Static_Stinger
ObjectTemplate.projectileTemplate StingerMissile
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 280
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 5.5
ObjectTemplate.roundOfFire .50
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.autoReload 1
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.FireOnce 1
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.addDevFire 0
ObjectTemplate.setInputFire c_PIFire
ObjectTemplate.addRootSpeed 0

ObjectTemplate.addSkeletonIK Bip01_R_Hand -0.25/0/0.150 -30/80/90
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.50/0/0.150 30/-100/-90

ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.15/0.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_MuzzPriest
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.15/-6
ObjectTemplate.setRotation 179.99/0/0

rem *** Sound TOW ***
ObjectTemplate.loadSoundScript Sounds/Stinger.ssc