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Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/Stationary_Weapons/Stationary_TOW/Geometries.con
rem renderer.beginGlobalCluster Stationary_TOW

GeometryTemplate.create StandardMesh TOWTripod_m1
GeometryTemplate.file Weapon\TOW\TOW_tripod_m1
geometryTemplate.cullFactor 0.15
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 25
GeometryTemplate.setLodDistance 2 50
GeometryTemplate.setLodDistance 3 75
GeometryTemplate.setLodDistance 4 100
GeometryTemplate.setLodDistance 5 200

GeometryTemplate.create StandardMesh STATTOW_Base
GeometryTemplate.file Weapon\TOW\STATTOW_Base
geometryTemplate.cullFactor 0.15
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 10
GeometryTemplate.setLodDistance 2 25
GeometryTemplate.setLodDistance 3 55
GeometryTemplate.setLodDistance 4 65
GeometryTemplate.setLodDistance 5 100

GeometryTemplate.create StandardMesh STATTOW_Body
GeometryTemplate.file Weapon\TOW\STATTOW_Body
geometryTemplate.cullFactor 0.15
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 10
GeometryTemplate.setLodDistance 2 25
GeometryTemplate.setLodDistance 3 55
GeometryTemplate.setLodDistance 4 65
GeometryTemplate.setLodDistance 5 100

rem renderer.endGlobalCluster

GeometryTemplate.create StandardMesh TOW_Sight
GeometryTemplate.file Vehicle\Huds\1p_Weapon_View_m1
GeometryTemplate.scale 0.085