This page is under construction
Archives/BF1942/levels/Dustbowl Modded/DustBowl_Modded.rfa
bf1942/levels/DustBowl_Modded/objects/Stationary_Weapons/T72Coax/Weapons.con
rem *** sdc-using dc coax sounds for now ***
ObjectTemplate.create FireArms T72_coaxialMG
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.setNetworkableInfo T72coaxialMG_Info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.projectileTemplate 762mmHV_Projectile
ObjectTemplate.setTracerTemplate 762x54_Tracer_Projectile CRD_NONE/5/0/0
ObjectTemplate.projectilePosition 0/0/0.2
ObjectTemplate.magSize 150
ObjectTemplate.numOfMag 5
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4.2
ObjectTemplate.recoilSpeed 1.0
ObjectTemplate.roundOfFire 12
ObjectTemplate.autoReload 1
objectTemplate.aiTemplate T72CoaxMgAI
ObjectTemplate.fireInCameraDof 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 900
ObjectTemplate.setFireDev 0.48 0.45 0.08
ObjectTemplate.setMinDev 0.45
Rem *** Deviation End *****
objectTemplate.heatAddWhenFire 0.0239
objectTemplate.coolDownPerSec 0.27
objectTemplate.timeDelayOnOverHeat 1
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.addTemplate e_MuzzB17
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/1
ObjectTemplate.setRotation 0/0/0
rem *** Sound ***
ObjectTemplate.loadSoundScript Sounds/t72MG.ssc
rem has to fire from camera or it hits the main gun
ObjectTemplate.create FireArms T72_coaxialMG
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.setNetworkableInfo T72coaxialMG_Info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.projectileTemplate 762mmHV_Projectile
ObjectTemplate.setTracerTemplate 762x54_Tracer_Projectile CRD_NONE/5/0/0
ObjectTemplate.projectilePosition 0/0/0.2
ObjectTemplate.magSize 150
ObjectTemplate.numOfMag 5
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4.2
ObjectTemplate.recoilSpeed 1.0
ObjectTemplate.roundOfFire 12
ObjectTemplate.autoReload 1
objectTemplate.aiTemplate T72CoaxMgAI
ObjectTemplate.fireInCameraDof 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 900
ObjectTemplate.setFireDev 0.48 0.45 0.08
ObjectTemplate.setMinDev 0.45
Rem *** Deviation End *****
objectTemplate.heatAddWhenFire 0.0239
objectTemplate.coolDownPerSec 0.27
objectTemplate.timeDelayOnOverHeat 1
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.addTemplate e_MuzzB17
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/1
ObjectTemplate.setRotation 0/0/0
rem *** Sound ***
ObjectTemplate.loadSoundScript Sounds/t72MG.ssc
rem has to fire from camera or it hits the main gun